Category: VR Tricks

VR Concepts Illustrated Using OSVR

Published as chapter 32 of the book VR Gems (William Sherman, editor), VR_Concepts_Illustrated_Using_OSVR describes the technology required to develop effective immersive environment systems. The immersive nature of virtual and augmented reality systems engages the human visual system in ways that require wider field of view and lower latency than other 3D computer graphics systems to provide artifact-free rendering […]