ReliaSolve is working with Vality to help integrate its vGlass head-mounted display into OSVR and through OSVR into Unity and SteamVR. This includes incorporating model-based distortion correction, writing custom tracker drivers, integrating the tracking and display subsystems, and optimizing performance for the high-resolution displays by supporting direct-mode rendering, predictive tracking, and time warping.
Category: Current Projects
ReliaSolve co-founded and continues to work with Redbud Labs to develop components and processes for microrheometry and blood-based diagnostic systems. Current work involves developing hardware/software solutions for process development and quality control for magnetically-actuated post microarrays. This involves image analysis, synchronized device control and imaging, and GPU algorithm acceleration. Redbud Labs recently introduced a cartridge-ready sample […]
Aqueti is developing ultra-high-resolution (>10X digital zoom out from single-pixel display size) cameras for security and other markets. ReliaSolve is working with them to develop the GPU-based decompression, tiling, rendering, and re-encoding portions of the pixel pipeline to enable viewers to pan, tilt, zoom, and move in time in a seamless view of the world. The […]